skip to main | skip to sidebar

Emergent Stories

My musings on role-playing games

25 Aug 2011

My Own Devil's Advocate

This is an inherently tricky exercise, but sometimes objections like my previous post don't make any sense without some kind of cross examination. So to act as my own devil's advocate I will present some arguments against my point of view in the next few posts, they are possibly Straw Men, but I hope they help me make my point more clearly
Posted by Web_Weaver at 16:00

No comments:

Post a Comment

Newer Post Older Post Home

Labels

  • Actual Play (10)
  • Conflict Resolution (4)
  • Constructive Denial (1)
  • Dogs in the Vineyard (3)
  • HeroQuest (9)
  • Humakti on the Marsh Edge (1)
  • Impossible Thing (1)
  • Narrativism (7)
  • pace (2)
  • RPG (1)
  • Spirit of the Century (12)
  • spotlight (1)
  • Story After (1)
  • Task Resolution (2)

Things I am following

Tree Map

  • ►  2014 (2)
    • ►  October (2)
  • ▼  2011 (9)
    • ▼  August (9)
      • HQ is a toolbox, just use the parts you want to
      • Your Glorantha may Vary
      • You are trying to have the positives without the n...
      • HQ2 is the best version of Greg Stafford's intention
      • Augments were a key part of the system from the start
      • Occupation and Magic Keyword character traits have...
      • HeroWars wasn't designed to be Narrativist
      • My Own Devil's Advocate
      • HeroQuest 2 - Off the path again!
  • ►  2009 (6)
    • ►  July (2)
    • ►  January (4)
  • ►  2008 (7)
    • ►  October (1)
    • ►  September (1)
    • ►  August (1)
    • ►  April (1)
    • ►  March (2)
    • ►  January (1)
  • ►  2007 (13)
    • ►  December (1)
    • ►  November (12)